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Centipede Dipswitch Settings
Dip Switch at PCB location N9
(center switch assembly when PCB is in game)
* denotes factory default settings |
Default Settings |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
|
|
On |
Off |
On |
Off |
On |
Off |
On |
On |
Language |
Option |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
|
|
|
On |
On |
English * |
On |
Off |
German |
Off |
On |
French |
Off |
Off |
Spanish |
Lives per game |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
|
|
|
On |
On |
|
2 lives |
On |
Off |
3 lives * |
Off |
On |
4 lives |
Off |
Off |
5 lives |
Bonus life at every: |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
|
|
|
On |
On |
|
10,000 |
On |
Off |
12,000 * |
Off |
On |
15,000 |
Off |
Off |
20,000 |
Game difficulty and minimum credits |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
|
|
|
On |
|
Hard |
Off |
Easy * |
On |
|
1 credit minimum * |
Off |
2 credits minimum |
|
Game Price Settings
|
From the manual: "This
pattern is important for you to know, so you can correctly set the "multipliers"
for each mech. The multipliers determine how much each mechanism will be worth to the
game's logic.
The basic unit of measurement is 25 cents, which equals a multiplier of x 1. Therefore, if
you have .25/.25/$1 coin door, you will probably want to set the center and right
option-switch multipliers at x1/x4. (The left mech in a 3-mech door always has a value of
x1 - you cannot change its value.)" |
From the manual: "The teal block below contains Atari's
suggested settings. All numbers 1 thru(sp) 8 are toggle settings on the 8-toggle switch at
location N8, on the Centipede Game PCB (the LEFT switch assembly).
Bold numbers to the side of the switch settings refer to game pricing
labels you should use with each situation (labels are shown below). Use the label no. 6
(indicated by a 6 next to a section of switch settings) only if you set
the toggle 8 at PCB switch assembly N9 to off."
50 cents per game |
|
No bonus |
Bonus
$1.00 = 3 credits |
Bonus
$.75 = 2 credits
$1.00 = 3 credits |
Straight
25 cent door |
1 |
8
Off |
7
Off |
6
Off |
5
Off |
3 |
8
Off |
7
On |
6
On |
5
Off |
4 |
8
Off |
7
Off |
6
On |
5
Off |
4
Off |
3
Off |
2
On |
1
On |
4
Off |
3
Off |
2
On |
1
On |
4
Off |
3
Off |
2
On |
1
On |
0.25/1.00
Door or
.25/.25/1.00
Door |
1 |
8
Off |
7
Off |
6
Off |
5
Off |
3 |
8
Off |
7
On |
6
On |
5
Off |
4 |
8
Off |
7
Off |
6
On |
5
Off |
4
On |
3
On |
2
On |
1
On |
5 |
4
On |
3
On |
2
On |
1
On |
5 |
4
On |
3
On |
2
On |
1
On |
25 cents per game |
|
No bonus |
Bonus
$0.50 = 3 credits |
Bonus
$1.00 = 5 credits |
Straight
25 cent door |
2 |
8
Off |
7
Off |
6
Off |
5
Off |
6 |
8
Off |
7
Off |
6
On |
5
Off |
6 |
8
Off |
7
On |
6
Off |
5
Off |
6 |
4
Off |
3
Off |
2
On |
1
Off |
7 |
4
Off |
3
Off |
2
On |
1
Off |
7 |
4
Off |
3
Off |
2
On |
1
Off |
0.25/1.00
Door or
.25/.25/1.00
Door |
2 |
8
Off |
7
Off |
6
Off |
5
Off |
6 |
8
Off |
7
Off |
6
On |
5
Off |
6 |
8
Off |
7
On |
6
Off |
5
Off |
6 |
4
Off |
3
On |
2
On |
1
Off |
7 |
4
Off |
3
On |
2
On |
1
Off |
7 |
4
Off |
3
On |
2
On |
1
Off |
Game Price Settings
|
From the manual: "This
pattern is important for you to know, so you can correctly set the "multipliers"
for each mech. The multipliers determine how much each mechanism will be worth to the
game's logic.
The basic unit of measurement is 25 cents, which equals a multiplier of x 1. Therefore, if
you have .25/.25/$1 coin door, you will probably want to set the center and right
option-switch multipliers at x1/x4. (The left mech in a 3-mech door always has a value of
x1 - you cannot change its value.)" |
From the manual: "The teal block below contains Atari's
suggested settings. All numbers 1 thru(sp) 8 are toggle settings on the 8-toggle switch at
location N8, on the Centipede Game PCB (the LEFT switch assembly).
Bold numbers to the side of the switch settings refer to game pricing
labels you should use with each situation (labels are shown below). Use the label no. 6
(indicated by a 6 next to a section of switch settings) only if you set
the toggle 8 at PCB switch assembly N9 to off."
50 cents per game |
|
No bonus |
Bonus
$1.00 = 3 credits |
Bonus
$.75 = 2 credits
$1.00 = 3 credits |
Straight
25 cent door |
1 |
8
Off |
7
Off |
6
Off |
5
Off |
3 |
8
Off |
7
On |
6
On |
5
Off |
4 |
8
Off |
7
Off |
6
On |
5
Off |
4
Off |
3
Off |
2
On |
1
On |
4
Off |
3
Off |
2
On |
1
On |
4
Off |
3
Off |
2
On |
1
On |
0.25/1.00
Door or
.25/.25/1.00
Door |
1 |
8
Off |
7
Off |
6
Off |
5
Off |
3 |
8
Off |
7
On |
6
On |
5
Off |
4 |
8
Off |
7
Off |
6
On |
5
Off |
4
On |
3
On |
2
On |
1
On |
5 |
4
On |
3
On |
2
On |
1
On |
5 |
4
On |
3
On |
2
On |
1
On |
25 cents per game |
|
No bonus |
Bonus
$0.50 = 3 credits |
Bonus
$1.00 = 5 credits |
Straight
25 cent door |
2 |
8
Off |
7
Off |
6
Off |
5
Off |
6 |
8
Off |
7
Off |
6
On |
5
Off |
6 |
8
Off |
7
On |
6
Off |
5
Off |
6 |
4
Off |
3
Off |
2
On |
1
Off |
7 |
4
Off |
3
Off |
2
On |
1
Off |
7 |
4
Off |
3
Off |
2
On |
1
Off |
0.25/1.00
Door or
.25/.25/1.00
Door |
2 |
8
Off |
7
Off |
6
Off |
5
Off |
6 |
8
Off |
7
Off |
6
On |
5
Off |
6 |
8
Off |
7
On |
6
Off |
5
Off |
6 |
4
Off |
3
On |
2
On |
1
Off |
7 |
4
Off |
3
On |
2
On |
1
Off |
7 |
4
Off |
3
On |
2
On |
1
Off |
If you cannot
read the sticker number from the image below, they are numbered according to the small
table shown to the left...
The small text reads,
"* In the US, a "coin" is defined as 25 cents, in Germany, a
"coin" is 1 DM.", and actually refers to the
table shown below these stickers
Game Pricing
Labels |
|
4 |
1 |
5 |
2 |
6 |
3 |
7 |
|
|
Toggle Settings of 8-Toggle Switch on Centipede
PCB (at N8). LEFT switch when PCB is in game.
* indicates factory default settings |
On |
On |
On |
On |
On |
On |
Off |
On |
|
Default
Settings |
8 |
7 |
6 |
5 |
4 |
3 |
2 |
1 |
|
Option |
|
|
|
|
|
|
On |
On |
|
Free Play |
|
|
|
|
|
|
On |
Off |
|
1 coin 2
credits |
|
|
|
|
|
|
Off |
On |
|
1
coin 1 credit * |
|
|
|
|
|
|
Off |
Off |
|
2 coins 1
credit |
|
|
|
|
On |
On |
|
|
|
right
coin x 1 * |
|
|
|
|
On |
Off |
|
|
|
right coin x
4 |
|
|
|
|
Off |
On |
|
|
|
right coin x
5 |
|
|
|
|
Off |
Off |
|
|
|
right coin x
6 |
|
|
|
On |
|
|
|
|
|
left
coin x 1 * |
|
|
|
Off |
|
|
|
|
|
left coin x
2 |
On |
On |
On |
|
|
|
|
|
|
No
bonus for coins * |
On |
On |
Off |
|
|
|
|
|
|
For every 2
coins inserted, game logic adds 1 more coin |
On |
Off |
On |
|
|
|
|
|
|
For every 4
coins inserted, game logic adds 1 more coin |
On |
Off |
Off |
|
|
|
|
|
|
For every 4
coins inserted, game logic adds 2 more coin |
Off |
On |
On |
|
|
|
|
|
|
For every 5
coins inserted, game logic adds 1 more coin |
Off |
On |
Off |
|
|
|
|
|
|
For every 3
coins inserted, game logic adds 1 more coin |
in the US, a "coin" is defined as 25 cents, in
Germany, a "coin" is 1 DM. |
Coin Counter Option Settings
(These toggles determine which coin mechanisms activate
which counters.
Grey boxes indicate Atari's default settings)
Toggle Settings of 4-Toggle
Switch on Game PCB (N11) |
Two coin acceptors
in the coin door: |
Two coin acceptors and a push-
button utility coin switch in the game: |
Three coin acceptors
in the coin door: |
1 |
2 |
3 |
4 |
not used |
On |
On |
Both acceptors activate all coin
counters simultaneously |
Do not use this setting |
All 3 are same denomination and
they activate all coin counters
simultaneously |
On |
Off |
Both acceptors activate 2
counters separately |
Do not use this setting |
Left and center acceptor activate
one coin counter, right acceptor
activates another coin counter |
Off |
On |
Both acceptors activate all coin
counters simultaneously |
Utility coin switch will not activate
a coin counter, if you do not
hook it up. Both acceptors
activate all coin counters simultaneously |
Left acceptor activates one coin
counter; center and right acceptor
activate another coin counter. Not
for any currently designed 3-mech
coin door. |
Off |
Off |
Both acceptors activate 2
counters separately * |
Utility coin switch will not
activate a coin counter, if you do not
hook it up. Left and right acceptors
activate 2 coin counters separately. |
Left, center and right acceptors
activate 3 coin counters separately. * |
|