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Prepare to Qualify!
Another Namco classic!
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In
1982, Atari releases another award winning arcade
classic! This time, instead of Midway licensing this
gem, Atari steps up to the plate and releases the top game
of the year. In fact, Midway
really got their wires crossed this time! When offered a
choice between Mappy
(remember the little mouse running around the house bouncing off
of trampoline-type thingies to get to different floors?), and our
topic of conversation, Pole Position from Namco,
they chose Mappy, leaving Pole Position up for
grabs! As I mentioned, Pole Position went on to become game
of the year that year. We shouldn't feel too bad for Midway
though, as they were still raking in the bucks for their license
of all the Pac-Man series of
games. One thing was for sure. Arcade racing would
never be the same! They'd come along way since Gran
Trak 10 and Night
Driver!
Oh, by the way, this was
one of the first speaking games. You couldn't always tell
what the voice was saying, but one phrase was distinctly recognizable.
It's on the banner behind the blimp below... |
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I
have to admit, although I put more than a couple of quarters into Pole
Position machines in the early 80's, I never thought of it as one of
my favourites. However, now that I've got one in my home, I have
really started to realize the greatness of this game! I especially
like the cockpit cabinet and the awesome artwork that's on it! It
looks absolutely great in the 'games room'. It's no where near as
overpowering as I thought it would be due to its size. The
kids love it too, but mostly for a playroom! One trick we've learned
is that if you hold the gas pedal down when you turn the machine on, then
let it go, there is acceleration without touching the gas pedal.
This is great for the kids since they can't reach the pedals at all.
I am surprised at how good they are at steering around other cars and
stuff at there age! It's like driving is a natural thing or
something! I have to tell them to shift once in awhile since they
often forget and leave it in low gear, but oh well, they'll get the hang
of it.
Oh,
by the way, I HATE THAT CORNER BY THE SECOND CENTIPEDE BILLBOARD (the
hairpin one right by the 4.359km on this map)!!! My strategy is to
take my foot off the gas just before it and spin the wheel as hard as I
can. Some of the other strategies my friends use is to shift down
momentarily as they approach the corner to slow them down fast. For
the real brave ones, you can forget about slowing down and just spin the
wheel as hard as you can, but you are most likely to plough the back of
another car as you go around the corner. I've never seen anyone
successfully finish more than a lap or two using this stategy. |
I've got the flyer
for this one.
Here
are the ROMs2
Pinouts
and switch settings coming soon |
Here's a
reasonable representation of what my machine looks like from the
back... |
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Acquired:
February 2000
When I went to ship my
Ms.
Pac-Man machine to Chicago, I had it professionally crated at
Cratex here in Calgary. As usual, everyone was curious about
my machines, how I find them, etc. While I was talking to
about 5 guys there, one says to the other, "We should show
him that racing thing we have upstairs." I asked what
they were talking about and was told that they had some kind of
"race car" thing in storage above there warehouse.
It
used to work, but now when they plug it in they hear the fan come
on but no sound our picture. I asked if I could have a look
at it, still not really having much of a clue as to what it was
they were talking about. Because they waited so long in the
conversation to mention it, and they really didn't seem overly
sure it qualified as what I was interested in, I really didn't
think it was going to amount to much.
Needless to say, I was
pleasantly surprised to find it was a Pole Position! At first glance,
it was dusty, had no glass in the back window and
was surrounded by other big equipment. The
coin door was locked with no key and there was no way to have a
look in the back of it. I made them an offer and they said
they'd talk to the owner and get back to me. They had
received it some years ago from a Chucky Cheese that had closed
down. They said they also had a bunch of kiddy ride stuff in
storage in a semi trailer somewhere.
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I didn't here from them for
two months (that was in late December 1999) and so decided to
phone. After some negotiations over the phone, I was told to
come pick it up! I got it at a reasonable price since it
wasn't working. I
told them if it turned out to be a really easy fix, like a loose
wire or something, I'd give them a little more, especially if I
sold it for a good profit. I also warned them I may not want
to sell it at all. They were okay with that deal. After
getting it out of the warehouse, I was surprised at the excellent
shape that the cabinet was in. I was still pretty
apprehensive since they said it didn't work though. Turns out the monitor was disconnected. Every wire that went to
the monitor, including the big suction cup thing on the tube was
disconnected. It took me awhile to find where they all
reattached. After getting them back on the way I thought
they should go, I fired it up. It worked...for about 5
minutes, then it started to smoke out the back. The power
supply was burning up! After replacing some parts, I got it
working again. I guess it's a fine line between what is a
difficult fix and what isn't. I haven't returned to give
them more money because I feel it was definitely a harder fix than
a loose wire, especially since I had to replace parts. I
suppose if I ever sell it though, I'll kick some money Cratex's
way.
(Note
Atari's use of free advertising for other games! In Pole
Position II, they even got sponsors to post ads on the
billboards!)
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Things I would like for
this machine...
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PCB for Pole
Position II! |
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Plexiglass
for back window. |
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maybe a marquee
from an upright |
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The
Lawley High Scores
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Name |
Time |
Score |
Cliff |
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56,690 |
Maureen |
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Tana |
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18,260 |
Denin |
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33,970
Dec 16 2001 |
fastest
race |
230"49
55,800
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fastest
lap |
56.35'' |
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