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Mr. Do!
is an incredible game. It is often called a Dig Dug clone, but this
game is so much better than Dig Dug that it is in a class by
itself! On so many websites its brief description is "It's like Dig Dug".
If a description has to be brief, it should read, "It's like Dig Dug but so
much better!" I think what I'll do with some of this space is describe WHY I feel Mr. Do! is so much superior to Dig Dug. Do not interpret this as Dig Dug or Atari bashing. I recognize the appeal of Dig Dug, and, as many of you know, I LOVE Atari!
Meanwhile, here are the ROM's... and the pinouts... and the dipswitch settings...
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Why is Mr. Do! Such an Excellent Game? |
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On the one hand you had the Pac-Man family, the Donkey Kong family and many others that gave you an extra man at one predetermined score. Usually that score was low enough to reach on the second screen, if not the first. At that point game play no longer had anything to do with extra men. Sometimes you were notified of your new player by some audible signal while game play was going on. Some games, like Dig Dug and Battlezone, would have a second predetermined score where you could gain another man. |
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The goal was
to spell the word by defeating certain enemies that had letters in their stomachs. You
could shoot them... or These characters would enter the screen from the letter box at the top. This would happen every 5,000 points, or whenever Do ate the treat in the middle of the screen. By timing it right you could get up to 3 letters on the first screen without dying. You had to time it right though, because a moving pointer would indicate which letter was coming out next. You really have to play the game to fully realize how much this element adds to the game play. For instance, spelling EXTRA would automatically end a scene (providing you with a stunning cut-scene), so you didn't always just want to shoot that last letter right away... Also, if you got your last letter but died in the attempt, your little clown would come back to life... Nice touch!
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2) INFORMATION: |
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3) FREE GAMES |
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4) MISC. OTHER FACTORS |
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There are just so many things that make this game
great, I can't even list them all. Things like each scene starting out looking like
the screen number, except for scene 1 that actually says Do! The music is great, the colours are great, and on and on it goes... |
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Here's what an original cabinet looks like...
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473,350 | Cliff | 30 | 17'39 | April 11, 1999 | |
334,200 | Maureen | 25 | 14'07 | Apr 03, 1999 | |
53,850 | Tana | 6 | 4'18 | Apr 04, 99 Mar 07, 99 1st extra guy! |
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37,300 | Denin | 5 | ?? | Mar 05, 99 | |
longest game... 17'39 highest level... 30 |
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,
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